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was randomly thinking abt that ask I got when I reblogged the “make assumptions about me based on my art style” a while ago that was like…. “you read a lot of circa 2002-2006 gaming webcomics when you were younger” and my essential response was “No I was a 2002-2006 era webcomic that’s why there’s some style similarity, I didn’t really read the gamer ones at all” lol
and it got me going “huh what WERE some of the webcomics I read back then anyway” so here’s an abbreviated list
Obviously there were a number of the ones that are still well known and updating now; Megatokyo and EGS being the main ones I can think of
Alien Dice, which is actually still updating on SpiderForest and which I keep meaning to catch up on (sort of a twisted up mon story)
10K Commotion, a webcomic about DDR that had this sort of cool sloppy style I’ve secretly coveted ever since (but I’d kind of established the style I was heading toward with LOP already so I never did much about it)
Demonology 101, whose creator now works on ATLA comics among other things
Boy Meets Boy, this BL sort of newspaper strip style thing that eventually moved on to Friendly Hostility, and I’m still following the creator here on Tumblr
A number of really weird anime-inspired comics that I didn’t get half the jokes in because I was kind of sheltered, lmao
So many furry comics. Like tbh I don’t even remember the names of half of them but most of them were slice of life and some of them I’d be batting out of younger-me’s hands because the authors were pieces of shit and I didn’t have the tools at the time to pick up on that =X
also I did a lot of random archive trawls where I’d accidentally lose the comic in some way after hitting the end, oops.
This is all stuff I basically devoured starting my senior year in high school (2003-2004) because as I noted when I answered the ask in the first place, I didn’t actually realize it was A Whole Thing until certain people were pointing out “hey you could put YOUR comics online”
It’s kind of wild to me how some people take webcomics as a concept more or less for granted these days.
Ah I remember the 10k commotion too, I found it complete but I read it multiple times. Interesting to know Alien Dice is still going too.
2. Your favorite character that someone else has played.
3. Your favorite side quest.
4. Your current campaign.
5. Favorite NPC.
6. Favorite death (monster, player character, NPC, etc).
7. Your favorite downtime activity.
8. Your favorite fight/encounter.
9. Your favorite thing about D&D.
10. Your favorite enemy and the enemy you hate the most.
11. How often do you play and how often would you ideally like to play?
12. Your in game inside jokes/memes/catchphrases and where they came from.
13. Introduce your current party.
14. Introduce any other parties you have played in or DM-ed.
15. Do you have snacks during game times?
16. Do you play online or in person? Which do you prefer?
17. What are some house rules that your group has?
18. Does your party keep any pets?
19. Do you or your party have any dice superstitions?
20. How did you get into D&D? How long have you been playing?
21. Have you ever regretted something your character has done?
22. What color was your first dragon?
23. Do you use premade modules or original campaigns?
24. How much planning/preparation do you do for a game?
For DMs
25. What have your players done that you never could have planned for?
26. What was your favorite scene to write and show your characters.
27. Do you allow homebrew content?
28. How often do you use NPCs in a party?
29. Do you prefer RP heavy sessions or combat sessions?
30. Are your players diplomatic or murder hobos?
For Players
31. What is your favorite class? Favorite race?
32. What role do you like to play the most? (Tank/healer/etc?)
33. How do you write your backstory, or do you even write a backstory?
34. Do you tend pick weapons/spells for being useful or for flavor?
35. How much roleplay do you like to do?
1. Compendium “Penny” Worblehat, a character from a game in which Nazi Germany invaded Oz and Penny was a library foundling that joined the new Dorothy (a french resistance member) on her journey to rid Oz of the terrible Not-See’s
or possibly Trinket Tinker, a strongheart halfling Artificer from mini-eberron, squire to Violetta the Violent, famous for solving many plots due to the dm forgetting I could sacrifice xp to cast spells beyond my means.
2. Violetta the Violent, a strongheart halfling princess and anti-demon ranger from “mini-eberron” played during a planescape game. Famous for rolling ones while out drinking, and also one rolling a one on her first save from fear against a pit-fiend (causing her to use a rod of ropes to grapple gun up to her hawk companion and fly 5 miles away)
3. A letter was sent to our Dhampir Sorceress asking her to meet a person in a bar, the signed name was of a famous Dhampir bounty hunter, no-one suspected it was a trap. it was hilarious.
4. Currently running a dresden files game set in greece. Currently playing in a custom pathfinder setting, a custom 5e setting, and a dresden files game set in mexico (same world as the greek one)
5. The Simbul, Elminster’s ex-girlfriend
6. A player successfully putting a roc to sleep while it was directly above him… and me (¬.¬)
7. carousing check you say?
8. An encounter from Skull & Shackles in which a hanging corpse suddenly jumped to life, paralysed a party member, used them as a ladder to un-hang themselves, and then ran off into the jungle yelling “freedom!”
9. when ridiculous things produce stories that last for years
10. shocker lizards have a fond place in my blackened heart, and I hate swarms of things.
11. I’m lucky enough to play weekly right now thanks to roll20, I do prefer tabletop in person though.
12. “Do it [unfortunate swear]” came from us taunting our Dm into dropping a pit fiend on us. “Buy the talking moose head” self advertising talking moose head
13. Caterina, Life oracle (formerly Juju until her hordes of undead became too good and she was rebuilt on agreement with the DM) and nicest person you will ever meet. Michael, aasimar void-kineticist like spiderman if he shot gravity lasers, makes everyone want to punch his face repeatedly. Morwenna, dhampir sorcereress, team mom, inventor of the ‘breakfast special’ and general driving force of the current plot. Nyx & Vael, Tiefling spiritualist and phantom of envy, best cook, princess of hell. Jim, not-elf archaeologist, unhealthy obsession with books and traps
14. eesh, too many, such as the shackled city party with a revolving door (lethal campaign, but good), the planescape game with the notable halflings from way above as well as Lunk (half ogre barbarian) and didymus (swashbuckler of some sort).
15. crisps and chocolate usually, or whatever’s cheap during the tesco run.
16. have played both, currently only play online, prefer in person.
17. roll twice and pick highest for hit die, everything else has been grandfathered out by edition changes.
18. currently our spiritualist has adopted an electric squirrel named Ratatoskr, my oracle uses to have a monkey who had a puppy of his own, but they were killed by vampires. Caterina wrote them a strongly worded letter afterwards.
19. Michael is unlikely to roll above 5 in any combat.
20. a friend in high school introduced me to it so like… 17 years?
21. yes, as it lead to out of character arguments, otherwise, not so much, I can take my lumps.
22. blue.
23. I tend to run pre-made modules because I suck at planning, my Dm’s all run their own stuff though.
24. bare minimum.
For DMs
25. nothing springs to mind, I run modules so my players tend to be more or less well behaved.
26. sadly don’t write my own scenes (for d&d), I did enjoy springing a still-living Heracles on my players after most of them had become determined that a resident ghost was Herc, their reactions were priceless.
27. not usually
28. when the modules call for it or if no-one in the party wants to play a healer, Sister Charlotte Benedicta, valley-girl cleric in her hot-pink full plate with her pump-action crossbow will be remembered
29. combat personally
30. kind of a mix
For Players
31. artificer love those spreadsheets, race is variable, maybe tieflings
32. dps
33. I usually use the giantp 5-min backstory for forum games, but I tend to wing it for roll20 games and flesh it out as I go
34. being useful
35. depends on the mood I’m in and the medium, voice almsot none, chat quite a bit, forum posts some but not a lot due to the finicky format
Behold! the glove puppets my Bard made of our other party members, because facilitating making fun of other party members, that’s a good use of time and money
me: [hasn’t got nearly enough skills to draw characters consistently]
me: [still can’t draw backgrounds]
me: [can’t finish projects to save my own life]
also me: i wanna make a webcomic
Lissen Frond
You make that webcomic
I don’t care if you give up after ten pages
I don’t care if you give up after five
you gave it a shot and that’s the important thing
And if you DON’T give up
You’ve given yourself a REASON to learn to draw characters consistently
You’ve given yourself a REASON to learn how to do backgrounds (my advice as a webcomic artist who didn’t used to put backgrounds on anything: References and floor plans)
You WILL IMPROVE as an artist even if all that happens is that you manage to draw the main character the same way or you finally figure out a ¾ camera angle.
Making a webcomic is one of the best things you can do for yourself as an artist as long as you keep remembering to have fun
Go forth
Make that webcomic
Second. I’ve read before that drawing a webcomic is like steroids for your art. Probably one of the most encouraging things you can do for yourself is to take a look at the first page of a long-running comic like say, gunnerkrigg court, and then the latest page.